How to Catch Fish Again After Release Ff14

No River Wide Enough (with timestamp)

Last Updated: 2021-05-01

Hi, and welcome to my fishing guide. You're probably here considering you have an interest in fishing just take no idea how to fish because y'all leveled upwardly your fisher using Grand Company or leve turn-ins. This guide will attempt to de-mystify various aspects of fishing mechanics in FFXIV. Whether your goal is to consummate your line-fishing log or to get a high score in the Ocean Fishing mini game, I promise some of the tips presented in this guide volition be helpful in landing that elusive catch. For the veterans out at that place: This guide already covers much of what you lot might already know, simply if there's anything I missed, delight feel free to share your noesis in the comments below!

Due to its length, I had to separate the guide into two parts. Link to role 2 volition be at the bottom of this post.

Getting started:
i. Before attempting to challenge the Angling Log, I strongly recommend getting the Fisher form to whatever the level cap is for the current expansion. This is so that you tin can take reward of amend gear and newer skills. As well, don't forget to do the chore quests to unlock of import abilities.
2. Bring some gil, or be prepared to farm Gatherers' Scrips. Bait that is only bachelor from scrip vendors tend to command a high cost on the marketboard, even ones from previous expansions.
3. Sure fish but bite when certain time and/or conditions conditions are met. Some fish have very rare windows that may only occur as little equally in one case a month in real life time. Be prepared to expect upward windows in accelerate and plan out which ones you'll exist bachelor for.
4. Acknowledge that fishing comes down to luck in the end. Fifty-fifty armed with knowledge and preparation, at the terminate of the day whether you catch a fish or non is determined by a random number generator. Sometimes yous'll get lucky and sometimes you won't; the only affair you can do to even out the odds is to maximize your opportunities past fishing efficiently.

Angling stats:
ane. Gathering affects your power to successfully reel a fish in and Perception raises the chance that a fish will be HQ. Yet, catch and HQ rates are capped on a fish by fish footing. What this means is that for certain fish (usually big fish) y'all will never be able to accomplish a 100% grab rate no matter how loftier your Gathering stat is. This is similar to the way that Perception works for Miner and Botanist.
two. Certain fish also take a minimum Gathering value required to even take a gamble to successfully fish it upwardly. If you don't meet this minimum value, your grab rate will exist 0% and the game will display a message telling you that yous need more Gathering. The same as well applies to Perception and HQ catches; if you don't have enough Perception for the fish, and so all of your catches of that fish will be NQ even if y'all use Patience I or II.
3. Gathering also affects the number of fish you lot can get using Double Hook.
4. GP is a good stat to meld for subsequently Gathering and Perception. The college your maximum GP is, the easier information technology is to utilise cordials on cooldown without wasting any GP.

Bait:
i. There are two kinds of bait for fishing: consumable and reusable ones. The difference between the two is that reusable bait can be used again afterward communicable a fish, with one important caveat: If a fish bites, and y'all choose not to hook it, there is a chance that you volition lose your reusable bait. There are good reasons to allow a bite become without hooking it, which is why you should always bring extra reusable allurement.
two. Certain fish volition only bite using a specific type of bait. Furthermore, the bait that you apply affects the distribution and bite times of fish, significant that some fish may bite more than frequently and quickly with a dissimilar bait.

Tugs:
1. There are 3 types of tugs: weak (!), stiff (!!), and ferocious (!!!). These are the official terms used by the game, as seen in the Sea Fishing missions. Later on patch 5.2 changes, 1 to three assertion marks are displayed for a tug, making it much easier to distinguish betwixt the three types of tugs. Each fish has a specific tug associated with it and choosing to ignore an unwanted tug allows u.s.a. to skip the reeling animation.
2. Without exception, Powerful Hookset is for !! tugs and Precision Hookset is for ! tugs. The actual size of the fish itself is irrelevant; which Hookset to employ is determined solely on the basis of the tug for ! and !! tugs. For !!! tugs, it depends on the fish. In full general, most big fish are a special version of another fish that shares the same fishing hole. It'due south usually a rubber bet to use the aforementioned hookset as the corresponding fish in this state of affairs, just in that location are exceptions to this rule and which hookset to apply for !!! tugs should be evaluated on a case-by-example ground.
iii. You can use the /sit emote after casting your line. The animation that plays when your character successfully catches a fish with a !!! tug always forces your grapheme to stand up up immediately after successfully hooking a fish. If your character stays sitting after pressing Hook on a !!! tug, and so it ways that the fish got abroad. This incurs a slight animation lock merely it is useful to tell if the !!! tug was successful earlier the animation ends. I practise not recommend using /sit while Body of water Fishing considering all catches during Spectral Currents force your grapheme to stand up regardless of tug type, wasting precious Spectral Current uptime.
4. In improver to the blazon of tug, each fish only tugs after a certain amount of fourth dimension has elapsed. This fact can exist used to your advantage to target a specific fish. For instance, if you know that a fish but bites betwixt v and 10 seconds from when you press Cast, and so you can just abolish the bandage by pressing Hook when more than ten seconds has elapsed.

Fourth dimension, Weather, and Fishing Windows:
1. A window is a menstruation of time when certain conditions are met, allowing a fish to bite. This is affected by in-game time (Eorzean Fourth dimension or ET) and in-game weather. If the window is not up, the fish will not bite no thing how much you try.
two. The time condition of a window is simply the menstruum of in-game time when a fish volition exist available. For instance, 00:00 to 04:00 ET.
3. It is possible for fishing windows to outset at times other than Xx:00. For example, The Unconditional has a window from 05:thirty to 06:30. Most websites that listing fishing windows merely bear witness windows starting on the hr, however.
4. Weather condition lasts for eight Eorzean hours, changing at 00:00, 08:00, and xvi:00 ET. The icon that displays weather adjacent to the minimap does non update immediately at the XX:00 minute, but this has no effect on the bodily weather in the surface area. That is to say, the conditions changes at XX:00 regardless of whether the minimap icon has changed or not.
5. Information technology is possible for the same type of weather to occur consecutively.
6. An hour of Eorzean time is ii minutes and 55 seconds in real life time.

Vitrify and Condition Snapshotting:
i. The fish that tugs is determined the very moment you bandage your line, and will snapshot whatever conditions at the time of the bandage. This means that Fish Eyes and/or Fisher's Intuition can driblet, time and/or weather can alter while waiting for a fish to bite and volition information technology brand admittedly no difference equally to what will really be on the line when the fish bites.

Mooching:
1. Mooching is when you use a fish you've hooked already as bait for another fish. This tin can only be done with an HQ fish or with an NQ fish if you lot spend 100 GP to use Mooch 2. Mooch II has a 3 infinitesimal cooldown while Mooch has no cooldown at all. Unfortunately, y'all cannot use a fish from your inventory for the purposes of mooching.
2. Mooch II can only be used within 15 seconds of hooking an NQ fish while an HQ fish can be held indefinitely for future use. The reason you'd want to hold an HQ fish is to prepare a mooch in advance for another fish that just appears during a sure time window.
3. Use Patience Two to guarantee that all catches will be HQ for the purpose of mooching (equally long equally you encounter the minimum Perception requirement for the fish).
4. Using any of the following skills while property onto a fish eligible for mooching will cancel the opportunity to mooch: Patience I/II, Fish Eyes, Surface Slap, Identical Bandage, Chum.

Patience I and Two, Powerful and Precision Hookset:
1. Patience II doesn't increase the risk that a big fish will bite. What it does is increase the size (in ilms) of a caught fish, which affects whether or non information technology will be HQ. Size but matters for the purposes of collectability rating and angling records.
2. After 5.2 Fisher changes, Patience I had its duration and GP cost reduced. In addition, it (forth with Powerful/Precision Hookset) is now available much earlier, at level 15. With these changes, there may be some niche use cases for Patience I (for example, when you don't have enough GP for Patience II at the terminate of a window), but Patience II is still better when yous absolutely need an HQ (mooching!)
3. Use Powerful Hookset for !! tugs and Precision Hookset for ! tugs. Information technology depends on the fish for !!! tugs, then check online resources when in dubiety.
4. Always keep enough GP for Powerful/Precision Hookset when Patience is upwards, but if you don't have enough GP you tin can still endeavor to apply the regular Hook ability. However, there is a high run a risk that the fish volition escape if yous do this.

To be continued in Part ii...
Part 3: Bounding main Fishing

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Source: https://na.finalfantasyxiv.com/lodestone/character/11519702/blog/4290487/

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